Abort, Retry, Ignore? Or Abort, Retry, Fail? Are familiar choices offered in errors in Microsoft operating systems, commonly displayed with a drive is not accessible.
The same errors are sometimes displayed in applications.
I like the choices: Abort, Retry, Ignore or Fail. They seem a bit redundant, but not in the game rating system I am using:
- Abort – This is bad. It implies that we were unwilling or unable to finish our play-through of a game and aborted before completing it. It was that bad.
- Retry – This is good. We will actively choose to play this game again, put it in our rotation and consider playing any add-ons and expansions for the game. Retry is a keeper in our book.
- Ignore – Not bad, not great. We thought there were problems with the game, but nothing so bad we couldn’t enjoy playing the game, despite the problems; i.e. we chose to ignore the problem.
- Fail – Bad. We finished the game and regret wasting life span on it. We will never, ever play it again. In severe cases, we may do a “Burning of the Beast,” where the game in ceremonially set on fire or otherwise decimated so that it may never again lure another player into the grief playing it provides.